Have good taste? It may just get you a job during the AI jobs apocalypse, says Sam Altman

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The first thing I profile when I make a multiplayer game is bandwidth usage. It’s easy to accidentally use too much bandwidth, and it’s typically my one unbounded cost so I want to minimize it.

when introducing a new product, close integration with an existing product

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京杭大运河江苏淮安段,满载物资的船舶有序航行。

A perfectly practicable 1930s technology, but you can already see the downsides.

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